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Game of Lost Souls
Stand up against the gods of chaos, war, and death and their nefarious game of souls.
Join us at the tables at the Good Knights Encampment this coming May long weekend (May 16 - 19, 2025) for an epic overarching D&D TTRPG campaign: the Game of Lost Souls (https://bit.ly/gamelostsouls). This massive D&D fest will have three adventuring parties completing three trials, one for each god, and a final last stand with souls at stake.
Prologue | Court of Souls GM Scott |
Gambler's Wake GM Kyle |
Iron, Fire, and Blood GM Carey |
Last Stand | Epilogue |
This homebrew marvel is guaranteed to be immersive, interactive, imaginative, and inclusive with engaging roleplay, combat, and exploration. Adventurers will match up against mythical creatures, come face to face with legendary champions, solve enigmatic puzzles, and contend with the gods themselves. Adventurers will fight with all their resolve and cunning to determine their own fates.
Renown game masters will guide you through this collaborative storytelling experience:
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Seasoned Dungeon Master with over a decade of experience running D&D 5e and having successfully completed more than 10 full campaigns. I specialize in crafting unforgettable adventures across a variety of genres—including noir, pulp action, space opera, political intrigue, and spycraft. I'm also a proud 10-year Extra Lifer, using my storytelling and DMing skills each year to raise funds for the Alberta Children’s Hospital through the Extra Life charity. |
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Scott Campbell discovered his love for storytelling 46 years ago at age 9 with his first Dungeons & Dragons handbooks. Now a professional Dungeon Master, he runs 4–5 in-person games weekly and performs at Medieval Faires and Fort Edmonton Park. With a background in improv and roving performance, Scott has led adventures at events like GameCon Canada and Kobold Press live plays—delivering immersive, cinematic experiences for players worldwide. |
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Veteran Game Master with over 30 years of D&D experience and 20+ years behind the screen, I lead Dragons in Dungeons—a story-driven club with three GMs and a dozen adventurers. I specialize in collaborative storytelling with immersive, interactive, imaginative, and inclusive campaigns, from homebrew epics like Mines of Grimborne and Bane, to beloved modules like Curse of Strahd and Hoard of the Dragon Queen. Whether in cafes, lounges, or online with Roll20, my games bring worlds to life. Website: dragonsindungeons.com |
Come to this mighty glamp and roll. Join us for a feast, costumes, archery, sword play, and more this coming long May weekend, 16th to 19th. Sign up online today.
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