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Outside the action of the arena, the foundry hosts the campaign creators as they ideate, exchange, and create. Campaigns, both Official and Homebrew, are readied and presented to the game masters and players to make extraordinary adventure games.

Campaigns are like recipe boxes for adventure games. They include all the key ingredients, from wondrous realms to compelling premises to extraordinary monsters to engaging characters. They are set in by the pillars of roleplay, combat, and exploration. They are exploded with immersion, imagination, interaction, and inclusion as they become games and grand stories.

Go Campaigns

The compendium is a pool for campaign creators to pull from as they create and modify campaigns. This pool includes adventurers, character, personages, and monsters created in the Citadel or formed in the Arena that can start or crossover in campaigns.

Go Compendium

Latest Campaigns

Find our latest campaigns listed here.

  Details Action

Corruption

The world is unmaking itself.

Rats Nest

Adventurers investigate a stolen relic. There path leads them to Tyrios, the city of thieves, where deception and exploitation thrive.

Princes of The Apocalypse

The delegation on route to Mirabar has been ambushed. Adventurers have been hired to investigate and rescue them. Once in Red Larch, the party soon discovers many rumors and signs that this ambush is only part of some grander approaching doom.


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